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guro
scat
furry -rating:g

Artist

  • ? zedotagger 7

Copyrights

  • ? dark souls (series) 6.0k
  • ? ↳ dark souls iii 2.1k
  • ? fromsoftware 328

General

  • ? bonfire 604
  • ? bonfire (dark souls) 170
  • ? campfire 2.8k
  • ? cloud 407k
  • ? cloudy sky 106k
  • ? coiled sword 38
  • ? fire 111k
  • ? firelink shrine 14
  • ? in-universe location 5.0k
  • ? night 175k
  • ? no humans 241k
  • ? outdoors 827k
  • ? pixel art 32k
  • ? planted 12k
  • ? planted sword 9.0k
  • ? scenery 76k
  • ? sky 632k
  • ? sword 381k
  • ? weapon 831k

Meta

  • ? animated 137k
  • ? ↳ animated gif 27k
  • ? ↳ looping animation 23k
  • ? commentary 3.3M
  • ? english commentary 1.4M

Information

  • ID: 6850184
  • Uploader: lucasbr86 »
  • Date: almost 3 years ago
  • Approver: Diet Soda »
  • Size: 1.2 MB .gif (960x540) »
  • Source: deviantart.com/zedotagger/art/Dark-Souls-3-Firelink-601790597 »
  • Rating: General
  • Score: 36
  • Favorites: 34
  • Status: Active

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dark souls and 2 more drawn by zedotagger

Artist's commentary

  • Original
  • Dark Souls 3 - Firelink

    Originally, I had a knight next to the bonfire, but I ended up cutting it out since I needed to work on other things and things in real life popped up.  I also got a chance to try out cloud/mist animation.  What I've learned, it's better left to a game engine honestly!

    I'll change the name the submission after release.

    Edit:  Weird how frame delay is so noticeable on the clouds when enlarge.  I have double the frames on the clouds since I felt they were too "fast", but if anyone is interested in everything being the same speed.  Here is a version with everything at the same speed.

    GAL file - sta.sh/020sf6nb1kry
    Process - imgur.com/a/Jt0kR/layout/horiz…

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