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Artist

  • ? zenerat 65

Copyrights

  • ? touhou 1.1M
  • ? ↳ embodiment of scarlet devil 2.9k

Character

  • ? kirisame marisa 88k

General

  • ? 1girl 8.6M
  • ? apron 314k
  • ? black dress 387k
  • ? black hat 259k
  • ? blonde hair 2.2M
  • ? blush 4.2M
  • ? bow 1.8M
  • ? braid 945k
  • ? danmaku 6.9k
  • ? dress 2.0M
  • ? gameplay mechanics 18k
  • ? hair bow 775k
  • ? hat 1.7M
  • ? hat bow 89k
  • ? long hair 6.3M
  • ? no eyes 14k
  • ? official alternate costume 587k
  • ? open mouth 3.6M
  • ? overkill 593
  • ? power item (touhou) 551
  • ? side braid 88k
  • ? single braid 187k
  • ? solo 7.2M
  • ? white apron 127k
  • ? white bow 161k
  • ? witch hat 138k

Meta

  • ? animated 136k
  • ? ↳ video 85k
  • ? commentary request 6.4M
  • ? sound 36k

Information

  • ID: 11564409
  • Uploader: Alixiron »
  • Date: 4 months ago
  • Size: 1.67 MB .mp4 (1000x1000) »
  • Source: x.com/zenerat/status/2065011163155337615 »
  • Rating: General
  • Score: 11
  • Favorites: 11
  • Status: Active

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Artist's commentary

  • Original
  • 紅魔郷New Classicでは常時60fps固定って本当ですか!
    もう爆速fpsにならなくて済むんですか!

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  • Comments
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    C-light
    4 months ago
    [hidden]

    A bit of context if anyone's confused:

    EoSD has an issue where the game speed is based on the framerate. The problem is that EOSD is nearly 25 years old and the rate of computer development in that time has been absolutely meteoric... and EOSD doesn't have a native way to cap the framerate.

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